So, what can we learn from him?
- What is a Product? to get a required job done.
- 2 week payback rule: make it a no-brainer for people to buy it (significant cost saving).
- General Purpose tool? Meet wider a range of need. Spreadsheet not only does accounting, but you could create timetable and tons of other stuffs.
- Must Have: people make the decision to buy for something very specific
- Right channel of distribution: magazine, web, app store, etc
- What the new power can do? PC make computer games possible, and iPhone made computer games possible while on the move.
- Smartphone: Since it's a phone, u carry it anyway.
- What to leave out (limited by resources or design)
- Engineering: Keep trying, failing, get it right, make something better that your had dream of.
- Many people assume you would fail when you take off (which is statistically proven true). Hopefully you can keep you cash flow on a up-drift path.
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